Wednesday 15 February 2012

FOULS IN BASKETBALL




1.Blocking- impeding the progress of an opponent by extending one or both arms horizontally or getting in the path of a moving player.
2.Charging- running into a stationary player while you are moving with the ball.
3.Hacking- the player hits the arm or hand of the person holding the ball.
4.Holding- the player holds the person with or without the ball.

SCORING IN BASKETBALL




1.2 point field goal- a shot made from anywhere during play inside the 3 pt arc.
2.3 point field goal- a shot made from anywhere outside the 3 pt arc.
3.Free throw- 1 point is awarded to an unguarded shot taken from behind the free throw line while the clock is stopped.

13 Rules of Basketball




1.The ball may be thrown in any direction with one or both hands.
2.The ball may be batted in any direction with one or both hands, but never with the fist.
3.A player cannot run with the ball. The player must throw it from the spot on which he catches it, allowance to be made for a man running at good speed.
4.The ball must be held by the hands. The arms or body must not be used for holding it.
5.No shouldering, holding, pushing, striking or tripping in any way of an opponent. The first infringement of this rule by any person shall count as a foul; the second shall disqualify him until the next goal is made or, if there was evident intent to injure the person, for the whole of the game. No substitution shall be allowed.
6.A foul is striking at the ball with the fist, violations of Rules 3 and 4 and such as described in Rule 5.
7.If either side makes three consecutive fouls it shall count as a goal for the opponents (consecutive means without the opponents in the meantime making a foul).
8.A goal shall be made when the ball is thrown or batted from the grounds into the basket and stays there, providing those defending the goal do no touch or disturb the goal. If the ball rests on the edges, and the opponent moves the basket, it shall count as a goal.
9.When the ball goes out of bounds, it shall be thrown into the field and played by the first person touching it. In case of dispute the umpire shall throw it straight into the field. The thrower-in is allowed five seconds. If he holds it longer, it shall go to the opponent. If any side persists in delaying the game, the umpire shall call a foul on them.
10.The umpire shall be the judge of the men and shall note the fouls and notify the referee when three consecutive fouls have been made. He shall have power to disqualify men according to Rule 5.
11.The referee shall be judge of the ball and shall decide when the ball is in play, in bounds, to which side it belongs, and shall keep the time. He shall decide when a goal has been made and keep account of the goals, with any other duties that are usually performed by a referee.
12.The time shall be two fifteen-minute halves, with five minutes rest between.
13The side making the most goals in that time shall be declared the winner. 

basketball court dimensions




Basketball court dimensions in practice vary in overall length and width. In many areas of the country, older high school gymnasiums in particular have smaller overall size than regulation. Many of these same gyms have varying backboard designs and dimensions.

Basketball Court Dimensions
NBA and College – 94 feet long and 50 feet wide
High School – 84 feet long and 50 feet wide
Junior High – 74 feet long and 42 feet wide
The Foul Line:
For all courts the “foul line” distance is 15 feet from the foul line to the front of the backboard. This measurement is commonly confused as from the center of the basket and front of the rim.
The Key:
Standard for all basketball courts, “the key” (sometimes called “the lane”) is 12 feet wide. Regulation courts have the backboard extending out 4 feet over the baseline into the key. A 6 foot arc (half circle) extends from the foul line away from the basket to complete the key.
The 3 Point Line (Arc):
Womens College and High School Basketball Courts – the 3 point arc is 19 feet 9 inches.
NBA Basketball Courts – the 3 point arc is 22 feet to the center of the rim on the sides with a straight line extending out 16 feet 9 inches from the baseline. Past those points the line extends out 23 feet 9 inches from the center of the rim.
Mens College Basketball Courts – the 3 point arc is 20 feet 9 inches.
The Backboard and Rim:
The regulation distance from the ground to the top of the rim is 10 feet for all levels of play. Regulation backboards are 6 feet wide (72 inches) by 42 inches tall. All basketball rims (hoops) are 18 inches in diameter. The inner square on the backboard is 24 inches wide by 18 inches tall.
All line markings on the floor are 2 inches wide and can vary in color.

Learn How To Score On Defenses Before They Can Even Set




That’s why this ebook that shows how Mike D’Antoni uses quick basketball offensive plays to score on defenses before they are even set can help you dominate bigger and better opponents. Even if your team does not have as skillful offensive players, you just have to wear out the opposition and use your awesome new strategies to stun them. D’Antoni has coached the Phoenix Suns and the New York Knicks using this system, and you can discover the playbook that has been used with success at the highest level of the game.

In this ebook, you will find over 100 basketball offensive plays designed to score quickly. Inside are the full-court plays, half-court plays and other plays created when you absolutely need a bucket scored as fast as possible. Any team can run these plays, you just need to have your guys running before your season even starts and making sure they will have more stamina than any opposition you face. As a lot of coaches are stuck with the old mindset of only half-court basketball offensive plays that take time to develop, you can wear out most teams.

Case Study: Win Matches With Run And Gun Basketball Offensive Plays



Let me tell you a story about a high school basketball team which focused almost all of its basketball offensive plays on high tempo sets. Their tallest player was only a few inches over six feet, and most of the other players were less than six feet tall. They went to a tournament where the two teams expected to meet in the final had huge players. One of those two teams had two seven-footers, one playing the center position, and the other the power forward position. Yet, this small team which ran a fast break on every single play managed to win the tournament and beat these huge teams. When one of the big guys would dunk on them and waste time celebrating, the Run and Gun team would quickly move the ball up the court and often hit an open three-pointer, negating the dunk on the other end. They were not as physically gifted, but because they used only basketball offensive plays that usually took only seven seconds or less, they were able to wear teams down and beat them with their system and superior conditioning

how basketball starts....



James Naismith was the Canadian physical education instructor who invented basketball in 1891. James Naismith was born in Almonte, Ontario and educated at McGill University and Presbyterian Cllege in Montreal. He was the physical education teacher at McGill University (1887 to 1890) and at Springfield College in Springfield, Massachusetts (1890 to 1895). At Springfield College (which was then the Y.M.C.A. training school), James Naismith, under the direction of American phys-ed specialist Luther Halsey Gulick, invented the indoor sport of basketball.